Cheat Menu V2.9.1As all of the other cheat menu mods that do this kind of thing are horribly outdated, I decided to have a shot at making my own.All of the features are toggleable and can be turned off/on at any time however many times you want. These are also compatible with any existing saves. It will also work on multiplayer, but it will only show up and function for server admins (meaning it is safe for multiplayer)I will try to help the best that I can with any issues you may have, and I am open to any suggestions with two exceptions explained later below.To use this mod, right click anywhere and hover over the "Cheat Menu" context menu.These are 100% safe, and do not make any permanent changes to your save.The enabled/disabled states of the following cheats persist between loads: God Mode, Ghost Mode. Like all cheats in this mod, they do not permanently alter your save and are safe to use.Steam Workshop: =499795221
V2.4 Fire Mode is now bound to a key. Use N to ignite and F to extinguish.Delete Mode now works on Multiplayer.Added a tile highlight for tile-editing cheats (I.E Delete Mode)Barricade Mode now works! Not only that, it is now much cleaner and more efficient - for example, there's no longer a logistics bug when barricading an object with more than 4 barricades.Barricade Mode now allows you to choose from wood or metal barricades. Since metalworking isn't technically out, it may be a bit iffy.Infinite Carryweight's icon has been deleted. This is mainly because it is 2MB blank image, and as such there's no point in keeping it.Gutted and overhauled CheatCoreCM.readFile() to make it more useful.LUA INTERPRETER DONE! This was by far the most extensive feature in this update, and it took many hours to complete. Should be bug-free! V2.3.1 Fixed an error where Infinite Ammo would throw errors if the player did not have a gun equipped. V2.3 Fixed an error with the Infinite Weapon Durability and Insta-Kill Melee cheats causing a bunch of errors when having no weapon equipped.Compass Menu completely overhauled by Acecool! It now supports custom preset files, meaning that users can modify the preset file to add presets for custom maps.Acecool has reorganized the Compass Menu presets, and has also added presets for Drayton (rebuild), Phoenix, The Walking Dead Prison, New Denver, and Dreadwood.Renamed Compass Menu to Teleport & GPS Menu.Renamed the Max XP menu to Set Skill Level.Set Skill now, as the name implies, sets the skill. It will clear the skill level and then set it to the desired level V2.2.1 Fly Mode no longer causes you to die from fall damage if you fly downwards too quickly.The Max XP menu options no longer erase your previous perk points.The Forage menu in Max XP now actually levels up foraging (previously it did nothing due to a typo) V2.2 Added Fly Mode.Some text changes.Internal code tweaks.Fixed Infinite Carryweight. V2.1 Added the Learn All Recipes cheat.Added the Never Hot/Cold cheat.Added the Never Drunk cheat.Added the Never Unhappy cheat.Added the Never Wet cheat.Overhauled terraforming coding. It's now much more efficient.Fixed the Electrician perk not being maxed by the Max All Skills cheat.Fixed the Max All Skills cheat running on old code.Fixed many Barricade Brush glitches. It's now completely stable.Removed the perma-cheat traits, as they have been unnecessary since V1.9. V2.0 Melee insta-kill bugfixes galore! No longer bugs out when you switch to a different weapon or a ranged weapon.Added terraforming functionality to Delete Mode.Delete Mode bugfixes galore!Added "Do Not Delete Floor" option to Delete Mode. Fixed incorrect riverside shack coordinates. Some internal code tweaks. V1.9.2Now supports Tiny AVCAdded support for the new Electrical skill.V1.9.1Major fixes to Delete Mode. Should now work for floors that are above the ground layer, and won't cause issues when deleting stairs.V1.9Ghost Mode and God Mode's enabled/disabled state is now persistentYou can now teleport to homes and presets! Special thanks to Grazziani of TIS Forums for finding the solution to this.Added the Barricade Mode option.V1.8.1Minor bugfixes and tweaks.Prepped the mods core to have the ability of "saving" cheats (as in, the mod will remember what cheats you had on, and enable them accordingly). However, I did not implement the feature yet, and it will remain in stasis until I figure out how you guys would want it to work and/or if you even wanted it in the first place.V1.8Reworked the entire mod. It now uses CheatCore.Added the Compass option. You can set and mark down a location, and you can set custom locations that save.Added about 50 or so presets for the Compass option (Most of Muldraugh, Westpoint, and all of Dixie)Delete Mode is now more efficient, you can hold down the X key to continue deleting.Fixed the Infinite Durability option.Now fully supports multiplayer! However, it has many features in place to prevent it from working for non-admins.Time Warp is no longer buggy and unstable.V1.7.1Changed up the zombie brush function a bit. It will now use the old zombie spawning method for B31 and below, and the new one for B32 and above. The previous method was clunky and only detected B32 or B31, so this should work with all future updates now.Zombie brush is less clunky. It's now smart enough to enable itself if you select a number of zombies to spawn when it's disabled. No more having to click the amount of zombies you want to spawn and having to re-open the menu just to enable it.Added a little secret V1.7Now detects if you're using Build 31 or Build 32, adjusting functions to be compatible as needed. Zombie Brush now works on Build 32.Removed vanilla file overrides that were previously necessary for infinite ammo. Infinite ammo also no longer requires a bullet to be loaded already.Reworked the Perk Cheat. You can now pick a specific level to level a perk to, and gives you perk points accordingly (meaning that you can max a skill without receiving a retarded amount of perk points)Added Refill Ammo.Reworked Fire Brush and Zombie Brush to be accurate at any zoom level.Added Delete Mode. When toggled, press X to delete the object your mouse is over.V1.6.1Skimmed about 200 lines of code by replacing the clunky individual toggle functions with a single, very flexible toggle function.Rewrote most of the cheats to work with the new toggle.Prepared for full Build 32 support.Disabled Zombie Brush in Build 32.V1.6Added the fire brush tool. When enabled, click anywhere to start fire.Made Time Warp more useful. You can now change the month, day, and year.Made the skill max menu more efficient.Replaced the old zombie spawn option with the new zombie brush.V1.5Woo, my mod is #2 in the most downloaded mods of the week on PZ-Mods, and it has over 1000 downloads! In celebration, here's a massive update:Added a melee insta-kill option.Added a WIP prevent death option.Added a repair weapon option.Added an infinite weapon durability option.Added a ghost mode option.Added the time warp menu.Added the Max XP menu. You can now max individual skills!Added more zombie spawning options.Relocated the Max All Skills option to the Max XP menu.No reload now works, but not as fast as a machine gun. Code limitations ?Replaced run fast with Ghost mode (note: this was post-production, as it's a change too minor even for a mini update. basically a slight text change)Major overhaul of the zombie spawn menu.V1.4Added the Spawn Zombie(s) option.Cleaned up and commented my code.V1.3.1You can now toggle the unlimited carryweight cheat off like all of the other cheats.I cleaned up my code a LOT, as when I started this mod I had no idea how to code and didn't bother formatting my code to make it easier to read. Feel free to take a peek inside, it shouldn't make your eyes bleed now V1.3Added infinite carryweight.Added a heal option.Added a W.I.P run fast option. It's just a placeholder for now.Added a permanent unlimited carry weight cheat trait.V1.2.2Another round of bugfixes.Fixed the perma-cheat traits. I accidentally put them under the same function that applies the rest of the cheats. They're now in a separate function that is called by Events.OnTick.Add, instead of Events.OnPlayerUpdate. Whoops!Note: The next few updates might also be mini-updates, as I don't really have anything else left to add here but a bit of polish and bug fixing. Suggestions would be appreciated!V1.2.1No delay between shots now works! ... Kindof. From my testing it's pretty bug free right now, but it only works for the shotgun, and still has a tiny bit of a delay. It still fires pretty fast when you hold down the fire button, though.Fixed a bug where shotguns always have infinite ammo, even if it's not toggled.Note: Sorry for the mini update. I hate doing them as they seem a bit spammy, but the shotgun ammo bug was kind of gamebreaking for a mod that is only supposed to change things when you want it to.V1.2Fixed all or at least most of the toggle notifications. (For example, even if you enabled one of the cheats successfully, it would say it was disabled because I accidentally set the enabled notification to say disabled. Whoops again)Infinite ammo now works! Provided that you already have at least one bullet loaded, you never run out, and pistols can unintentionally act as SMGs if you hold down the shoot button.Updated my stats toggle applying function to be more efficient. Now, even in huge swarms of zombies, your character won't get panicked.The stats toggle now includes a toggle for tiredness.V1.1Fixed incorrect Creative toggle player speech. It now says "Creative mode enabled." instead of "Creative mode disabled." WhoopsAdded the perma-cheat traits.Added the Max Skills button.
Project Zomboid Cheat Cheats Tool Download
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